Sunday 14 May 2017

Space shooting Game

Here's a small space shooting game that I made. The final result looks like this:


1. The game currently runs on resolution : 1440*2560

2. For debugging purpose, you can choose either use keyboard "ASDW" or joystick mode by enabling or disabling the [Use Joy Stick ]on PlayerControl.cs.
3. basic layout:
    Joy stick is always on the left corner. It shows up when touch the screen on mobile     device or left click on pc platform,


When all lives are used. Game is over, high score and player's score are shown. The player will have the choices of either restart the game or exit the game.



3. Bug logic:
    When player survives for 15 seconds, bugs will be released. 
    Bugs can damage player either by touching the player or releasing projectiles.
    Every 5 seconds the bug dashes to player, every 5 seconds the bug releases      projectiles.
    Projectiles released by bug can be destroyed by player's projectiles.


    When the bug takes damage, some pixels on the bug are darken, if all the          pixels are darken, the bug is dead.

   Player can not gain score by killing the bugs, however, player can picked up the    heart that is dropped by a dead bug. In this way, player gains more live to continue   with the game.

The project files are available for downloading here

The concept psd file is also included.

Wednesday 3 May 2017

small cat ui game

This small ui game let you play with your friend.

The final winner is the one with more pieces on board


you can download the project here

4 hours's shooting Game

This game is created in 4 hours.

The spaceship can be control by the joystick on the bottom.

The spaceship shoot projectile automatically.

Rock can be killed by projectile, once killed, player gain a point.

The player can be killed by rock.

At the end of the game, the UI shows up to let the player see the total score and highest score.

Rocks are randomly generated.


you can find refined version in this blog as well

Fish Feeding Game

This is a quick game creating challenge for 8 hours.

The process includes all the assets making and scripting.

The main gameplay includes:

1. A fish swims randomly in screen area.

2. When feed button clicked fish food is dropped in the tank. When the fish detects the food, it will accelerate and trace food until it eats the food.

3. when feed button is not clicked, click and drag can pan camera.

the final result is here:


source code and art asset can be download here 

There's also a apk file in the folder that can be run on an android device. (only 2560 * 1440 resolution tested).